Godot 4.3’s .set() and .get() - Simple yet Powerful

DISCLAIMER: This video is a work in progress!

Working with Godot for a couple of years now has given me insight on some of the amazing tools it has to offer for its developers. A simple yet powerful tool I’ve discovered and used in multiple projects are its “.get()” and “.set()” functions. I’ve produced this short video talking over my experience using it and its potential in other use cases.

Links to the official Godot documentation for these functions can be found here:

 
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Godot 4.3’s @tool and Resources - Variety made Expandable